posted by Zimble 11-08-08
Cobalt Engine
Momentan arbeite ich an der Cobalt Engine, einer 2:1 ISO Engine mit voller DirectX Hardwareunterstützung und Support für das TIL/ZAR File format, welches bspw. von Fallout Tactics genutzt wird.
Für den aktuellen Stand sei auf das Blog [ Blog ] verwiesen.Einige screenshots aus der bisherigen Entwicklung:
posted by Zimble 07-04-08
Industrial snow website launched
I've registered a domain and put up a first static webpage for the project.
Other stuff will follow a s soon as I get a decent game framework together.For those wo don't know:
I'm currently in the process of developing a remake of the 1993's game Burntime. All it's simplicity wrapped up in a DirectX engine with some added extra-functionality.
I'm doing this because I liked the game and I want to improve my skills in C# and extend them to game development which involves a lot of algorythms and math, which you don't have in standard Win-Applications.
I'm currently using original ripped graphics so don't expect a public release. As soon as everything runs smooth I will replace the original game art with free/own graphics and deploy a first public release. Or I'll make another game with the earned experience ;)
As long as there are no forums up, visit my old blog installation which I hijacked for this project. [ Blog ]Some random screenshots related to the project:
© Zimble/RK3